We attended GDC at the end of February, but not before getting out the Beta build via Steam to all of our Kickstarter Beta Backers!
Private BetaIt was a fun crunch to get it all working for testing (lots of late nights), and since then we've made a new build update for beta testers to play every Friday. It's quite a schedule to keep up with - but it's also great for getting a lot done.
We not have the final "glue" that ties the whole game together, so our main questions for people who play the game are:
- Is it fun?
- Do you feel like you want to continue?
- If yes, why?
- If no, what would make you want to continue?
We've kept the Beta small, so we will probably be looking for people to test in the future in exchange for feedback as well, as we get closer to launch. Especially if someone has an Oculus Rift or HTC Vive setup! Those are definitely the least tested!
GDCWe had a good trip for the Game Developer's Conference. Here are some of the photos from GDC:
|There were some crazy games in the Alt-Controller section!|
|Koriel won the bar games at a party!|
|Up and down the escalators we go!|
|Always great to eat dinner with friends, especially when we only see each other once or twice a year!|
|Griswold sitting on a chair, watching James try our VR games one of the nights after the conference.|